Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Nov 28, 2009, 07:02 PM // 19:02   #1
Ascalonian Squire
 
Join Date: Nov 2009
Guild: Destiny Dealers
Advertisement

Disable Ads
Default Zaishen-Coin greed causes fail!?!

Today (28-Nov-2009) Foundry of failed Creations is the Zaishen quest and you see a lot of Hard Mode PUG Teams. Most likely fail, as this is eventually the hardest mission in whole Nightfall with a balanced team.
It is not the first time I'm the only one wanting to do elite areas with PUGs in NM, but people are like "Let's do HM, more Coins!".

When I joined a Hard Mode group today the first thing I asked was "Did you ever beat this mission in Hard Mode" and surprise, surprise nobody did.
Of course we failed in hard mode in room 1 or 2 and later in normal mode in room 3.

A few hours later I came back and now people are screaming for Hard Mode runners offering them 20k to 30k.

Opinions, similar experiences?
Trip555 is offline   Reply With Quote
Old Nov 28, 2009, 07:07 PM // 19:07   #2
Hall Hero
 
HawkofStorms's Avatar
 
Join Date: Aug 2005
Profession: E/
Default

It's not that it causes fail. Those people would ALWAYS fail. And 30k for a run for a few zoins and gems. LAWL
HawkofStorms is offline   Reply With Quote
Old Nov 28, 2009, 07:12 PM // 19:12   #3
Grotto Attendant
 
zwei2stein's Avatar
 
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
Default

Aint that what HM suppsed to mean - harder, but with incentive of greater rewards?
zwei2stein is offline   Reply With Quote
Old Nov 28, 2009, 07:20 PM // 19:20   #4
Forge Runner
 
BlackSephir's Avatar
 
Join Date: Nov 2006
Profession: A/N
Default

Yup, those people always fail. I joined a PUG (don't know what was I thinking) to do Bloodstone Fen hm + bonus and lo, behold, even though you say "DON'T KILL THE GUARDIANS", they do!
Zaishen quests or coins can't cure stupidity.
BlackSephir is offline   Reply With Quote
Old Nov 28, 2009, 07:22 PM // 19:22   #5
Ascalonian Squire
 
Rose Rune's Avatar
 
Join Date: Jul 2009
Location: EST, US.
Profession: E/
Default

Well the fact is unless you have a knowledge of what to expect their and have put some thought into what you'd want people to run you're going to fail. I do Full DoA runs on a daily basis with my guild and it's just something that really can't be pugged. If you're wanting to do it get some friends you know well or join an uber leetsaucse guild
Rose Rune is offline   Reply With Quote
Old Nov 28, 2009, 07:50 PM // 19:50   #6
Forge Runner
 
Gift3d's Avatar
 
Join Date: Feb 2007
Location: Las Vegas
Guild: Enraged Whiny Carebears [oR]
Profession: W/E
Default

greedy people don't fail, bad players fail
Gift3d is offline   Reply With Quote
Old Nov 28, 2009, 07:53 PM // 19:53   #7
Desert Nomad
 
Sarevok Thordin's Avatar
 
Join Date: Apr 2006
Location: Scotland
Profession: W/N
Default

People who clearly are not equipped insisting on highest rewards despite highest difficulty......yeah it's a receipe for disaster.
Sarevok Thordin is offline   Reply With Quote
Old Nov 28, 2009, 08:06 PM // 20:06   #8
Jungle Guide
 
Shadowspawn X's Avatar
 
Join Date: Jun 2005
Guild: Fellowship of Champions
Profession: R/E
Default

Well in September and October I pugged my alts to legendary guardians.
I also pugged Dhuum twice with np if you know how to play you only need like one other person who is good. The others can just follow and the grp can be successful. But I have not pugged doa so maybe its the exception.
Shadowspawn X is offline   Reply With Quote
Old Nov 28, 2009, 08:10 PM // 20:10   #9
Forge Runner
 
Lishy's Avatar
 
Join Date: Jan 2008
Default

Pffft

Foundry is the easiest one in my opinion. In fact, I always run it balanced and never tank n' spank cryway. Cryway was harder due to the random spawns in room 3, in fact.

Check out the wiki for DoA heroway. I use to use a variant of that.
Lishy is offline   Reply With Quote
Old Nov 28, 2009, 09:20 PM // 21:20   #10
Jungle Guide
 
Reformed's Avatar
 
Join Date: Aug 2009
Default

Quote:
Originally Posted by Kain Fz View Post
Foundry is the easiest one in my opinion.
Foundry has always been the hardest of the four. That's why Titan Gemstones lagged so far behind the others whose prices dropped rapidly after the zone was introduced. Until 600/famine/smite came along to butcher it the so-called balanced teams were using NT on the bonder with rebirth and a pet corpse to bypass gate lockouts. Sounds simple enough but there were fails left and right until someone came up with that idea. It's doable heroway in normal, I've done it, but I got a nickel that says you can't do it in hard.
Reformed is offline   Reply With Quote
Old Nov 29, 2009, 12:04 AM // 00:04   #11
Banned
 
Join Date: Nov 2009
Default

last time it was zb i never saw any runners o_O
Jexfaite is offline   Reply With Quote
Old Nov 29, 2009, 12:09 AM // 00:09   #12
Keeping DoA Alive
 
Stop The Storm's Avatar
 
Join Date: Jan 2007
Location: England
Guild: Were In [DoA]
Profession: A/N
Default

Quote:
Originally Posted by Reformed View Post
Foundry has always been the hardest of the four.
veil is hardest IMO

id put city in front of foundry too tbh in speed clears

Veil>City>Foundry>Gloom
Stop The Storm is offline   Reply With Quote
Old Nov 29, 2009, 12:09 AM // 00:09   #13
Keeping DoA Alive
 
Stop The Storm's Avatar
 
Join Date: Jan 2007
Location: England
Guild: Were In [DoA]
Profession: A/N
Default

Quote:
Originally Posted by Kain Fz View Post
Pffft

Foundry is the easiest one in my opinion. In fact, I always run it balanced and never tank n' spank cryway. Cryway was harder due to the random spawns in room 3, in fact.

Check out the wiki for DoA heroway. I use to use a variant of that.
room 3 has same spawns everytime, maybe you mean room 2 or 4.
Stop The Storm is offline   Reply With Quote
Old Nov 29, 2009, 12:26 AM // 00:26   #14
Frost Gate Guardian
 
Teknikaali's Avatar
 
Join Date: Nov 2007
Profession: Rt/
Default

How should a pug-team consisting of SoS, Ele nukers, 2 healers and a perma clear the 3rd room in NM? Our team failed always into that specific room.. tried to go to the opposite corner etc. with no positive effect on survival.. This really bugs me out.. should the eles run wards etc. or what? Kinda lost here.

The + points I'd have given to the group was that everyone actually understood how hard that place is in HM and we all agreed to do it in nm..
Teknikaali is offline   Reply With Quote
Old Nov 29, 2009, 01:03 AM // 01:03   #15
Krytan Explorer
 
Feathermoore Rep's Avatar
 
Join Date: Nov 2006
Location: PM me for JACT Invite
Guild: Feathermoore Clan
Profession: R/Mo
Default

Room 3 with a perma. Best way would be to round up all the groups. Run to the opposite corner. Have the perma ball them all on the wall near that corner. Once set run in an nuke and Needs a snare to keep some from trying to run around the wall to you though. Keep mostly out of aggro to prevent people from running around though.

Personally with balanced NM, i run to the corner and pull one at a time. If you set up in the corner with spirits you can pull the Rage Titans first, and kill most of them before they run up and use shockwave. If you set up your spirits so that when you cast your aggro bubble just touches the corner of the wall that extends in the middle of the room. the rages will stop there to cast. At the same time the other patrols though are just out of reach. Here you dont want to use Ebon Assassin or have your melee run out, because they will aggro. Once the Rage group is down. The rest is easy as you have plenty of room to work with.


Edit/PS- Foundry IMO is only the hardest because there is no room for error in rooms 2-3-4. If you mess up you fail. Once past room 4, foundry is pretty easy. Veil is second hardest because its just a pain in the ass with the quest spawns and the pops at the end. City is easy. Only the last fight at bosses can be tough if you pull to much. Gloom is easy. Only the earth Tormentors are hard once you pop all the darknesses because they don't have a set aggro when they spawn, so they run everywhere and can get to your backline. Even that can be fixed by backing up.

But yea foundry is only hard because you can't screw up in first rooms.

Last edited by Feathermoore Rep; Nov 29, 2009 at 01:26 AM // 01:26..
Feathermoore Rep is offline   Reply With Quote
Old Nov 29, 2009, 01:23 AM // 01:23   #16
Lion's Arch Merchant
 
Mr.H.Mishima's Avatar
 
Join Date: Mar 2006
Guild: The Summit of Human Evolution
Profession: W/
Default

Hero/Hench it...Discord with Warrior human, and rit team with Spammer human...no probs.
Mr.H.Mishima is offline   Reply With Quote
Old Nov 29, 2009, 01:45 AM // 01:45   #17
Lion's Arch Merchant
 
Saph's Avatar
 
Join Date: Feb 2009
Profession: R/
Default

Quote:
Originally Posted by Gift3d View Post
greedy people don't fail, bad players fail
This. I've joined many a pug for the Z missions and have succeeded with no problems. If you think they are gonna fail before you even start the mission, then it's most likely best to leave that group and find a new one.
Saph is offline   Reply With Quote
Old Nov 29, 2009, 01:23 PM // 13:23   #18
Frost Gate Guardian
 
Teknikaali's Avatar
 
Join Date: Nov 2007
Profession: Rt/
Default

Quote:
Originally Posted by Hells Last Survivor View Post
Hero/Hench it...Discord with Warrior human, and rit team with Spammer human...no probs.
Something like this I suppose..
Teknikaali is offline   Reply With Quote
Old Nov 29, 2009, 02:23 PM // 14:23   #19
Jungle Guide
 
Reformed's Avatar
 
Join Date: Aug 2009
Default

Quote:
Originally Posted by Stop The Storm View Post
veil is hardest IMO

id put city in front of foundry too tbh in speed clears

Veil>City>Foundry>Gloom
I guess this probably depends on what you are using to clear it. Back in the day the tank had a mountain of bonds, personal buffs and Symbiosis to jack their hp into orbit. Unless the monk dozed off there was plenty of room for HB/HP spam when you've got 1600+hp. The current way I suspect you are doing it with dual perma tanks probably is a lot more delicate in Veil but faster. City has just never been an issue IMO. So long as the tank is balling correctly and the group follows the spike Margos die fast.
Reformed is offline   Reply With Quote
Old Nov 29, 2009, 06:12 PM // 18:12   #20
Lion's Arch Merchant
 
Mr.H.Mishima's Avatar
 
Join Date: Mar 2006
Guild: The Summit of Human Evolution
Profession: W/
Default

Quote:
Originally Posted by Teknikaali View Post
Close...we use one more Nec/Rit with Discord as the elite. My nec builds are substantially different from those as well. Only 3 rits...the 8th slot is optional...we either take an RoJ monk or a guildie that needs a run.
Mr.H.Mishima is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:22 AM // 11:22.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("